Live pattern recording

If you prefer to record your patterns by live playing, you can do so in two ways.

  • "dub" (hold write + short press play, count-in starts when releasing write) keeps steps that were already recorded.
  • "Pnch" (hold write + short press play x 2, count-in starts when releasing write) deletes steps that were already recorded as soon as the play head reaches them, but only after you have recorded your first step, aka "auto punch-in".

The "dub" mode is useful for adding more notes to a pattern or pattern chain, while the "Pnch" mode is useful for re-doing parts of a pattern or pattern chain, erasing the previous take (or part of a take).

By chaining up to 16 patterns, you can record up to 256 steps at once.

Recording is cancelled by pressing the play button, but playback will continue. Pressing the play button again will stop playback as normal.

Quantization and fixing timing mistakes

By default, any "off-grid" timing of played steps is preserved as much as possible in the recorded steps via a step's 'shft' parameter (0 to 99), meaning that if you were early or late, the recorded note will reflect this.

There are three ways to quantize your recordings;

  1. Auto-quantize during live recording; hold write + long press play to toggle auto-quantize on or off.
  2. Gradual quantize non-destructively using the Groove/'grve' function (under 9/A1 on a track's 'GLob'/global page) and specifying a "negative" value (as indicated by a 'Q'). This progressively pulls the playback of anything on the track towards the start or end of a step. This allows you to perfectly dial in the groove/feel of the part your recorded and gradually tighten up its playback non-destructively.
  3. Quantize destructively (permanently) by using the 'qant' option in the sequencer ('Seq') page context menu. This function is available for individual patterns ('Pttn') or a pattern's full chain ('Chn').


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