- Guides, tutorials and docs
- Learning the Woovebox
- The very basics
- Quick start tutorial and video
- Tempo and BPM
- Tracks
- Patterns
- Live pattern recording
- Conditional triggering and modification
- Chords
- Arpeggios
- Scales and modes
- Genres
- Patches and Presets
- Sound design
- Paraphonic parts
- Multi-instrument mode
- Risers, fallers, sweeps & ear candy
- Live mode
- Song mode
- Full song writing
- Sampler & vocoder
- Sidechaining, gating, ducking and compression
- Mastering
- Lo-fi & vintage analog and digital emulation
- Randomization
- Hall effect sensor playing
- Advanced techniques
- Undo
- Boot modes
- MIDI, Sync and connecting other gear
- Remote control expander mode
- Wireless MIDI over Bluetooth
- Battery and charging
- Hardware quirks and limitations
- Understanding DSP load
- Looking after your Woovebox
- Firmware updates
- Quick start tutorial and video
- The payoff - creating a song with Song mode
The payoff - creating a song with Song mode
The entire Woovebox workflow is centered around full song production; the device comes with a powerful dedicated Song mode where everything comes together. Learning how to use Song mode is key to getting the most out of your Woovebox and is key for the device to "click".
Learning the Woovebox, you should endeavor to move on from just playing simple loops in track editing/sequencer mode as soon as possible.
Song mode is so powerful (and rewarding to use!), that even with just a single 16-step pattern per track, you can create an entire compelling song that keeps the listener's attention start-to-finish.
Once you have created one or more patterns, elements and motifs across multiple tracks, you can sequence build-ups of these by mixing and matching them over time in Song mode (hold value knob and short-press 16/Song).
Once in Song mode ("SG.xx"), turn the value knob to the right until the screen reads "Fr.01". You can now create and edit the first "fragment" (fragment 01) of your song. If your screen happens to read "DJ.01" instead of "Fr.01", you are editing the DJ FX for that fragment. In that case, "switch" to Song mode once more (e.g. hold value knob and short-press 16/Song) to toggle between fragment editing mode and DJ FX editing mode.
When your song plays, the Woovebox steps through a number of sections ("fragments"). Fragments have a length (specify length by holding write and turning value knob) for which they play and/or effect the tracks you specify. No length (e.g. length equals zero) and no tracks enabled (e.g. all LEDs are off), means that song playback should end at that fragment ("End").
For example, to start fragment 01 off with the kickdrum and the bassline, hold write and short-press 5/Ki and then, while still holding write, short-press 2/bS.
The kick and bass tracks now light up, indicating that they will play for the duration of this fragment. You have just started your first song. On the next fragment you could, for example have your hi-hats come in. On the next, your arpeggio. On the next your lead, etc.
Much like editing steps on tracks, in a Song mode fragment, you can hold an active (e.g. "lit up") track and edit a number of settings. These settings include;
- The pattern ("Pttn") number that the track should play (note that pattern chains and playthroughs are still respected!)
- Behavior ("Behv") (play, mute, fade in/out, and various filter, pitch, and gater effects)
- Chord lock ("CdLk") determines whether the track should respond to chord changes
- Retrigger Pattern ("retr.Pt") applies a special step retriggering pattern, allowing for retrigger-based variations - useful for fills and stutters or more radical transformations of notes
Use the context menu to insert, delete or clone fragments.
You can even apply advanced DJ effects, or dynamically record the playing fragment to a buffer, which you can then start looping in subsequent fragments.
You may also be interested in...
- "Not My Love" Song SYX (under Example songs and patches .SYX files)
This will give you an overview of which buffers and/or effects are playing.
- 11. ch.t2 Chorus Time 2 (under EFct (global song-wide multi-effects) page)
Chorus unit will bounce between chorus time 1 ("ch.t1") and chorus time 2 ("ch.t2") according to speed ("ch.SP").
- Glob Gobal page (under Tracks)
The 'GLob' (global) page configures some important global behaviors for the track.
- Mastering (under Guides, tutorials and docs)
Use the compressor / limiter to level-out loudness for individual tracks.
- Chords (under Guides, tutorials and docs)
'h7' half-diminished 7th (augmented minor 7th) (4 notes).
- Guides, tutorials and docs
- Learning the Woovebox
- The very basics
- Quick start tutorial and video
- Tempo and BPM
- Tracks
- Patterns
- Live pattern recording
- Conditional triggering and modification
- Chords
- Arpeggios
- Scales and modes
- Genres
- Patches and Presets
- Sound design
- Paraphonic parts
- Multi-instrument mode
- Risers, fallers, sweeps & ear candy
- Live mode
- Song mode
- Full song writing
- Sampler & vocoder
- Sidechaining, gating, ducking and compression
- Mastering
- Lo-fi & vintage analog and digital emulation
- Randomization
- Hall effect sensor playing
- Advanced techniques
- Undo
- Boot modes
- MIDI, Sync and connecting other gear
- Remote control expander mode
- Wireless MIDI over Bluetooth
- Battery and charging
- Hardware quirks and limitations
- Understanding DSP load
- Looking after your Woovebox
- Firmware updates