- Sampler & vocoder
- Adding samples via Wooveconnect
- Levels, VU Metering & monitoring
- Sampling sounds from the audio input
- Skip-back sampling (resampling)
- Vocoder
- Working with slices
- Auto-slicing
- Real-time pitch and time warping
- Amen chop tutorial
- Multi-sampled instruments and percussion
- Using the two sample banks
- Using samples and kits in your songs
- Using single-cycle AKWF samples
- Using Amiga Tracker samples
- Using Teenage Engineering OP-1 / OP-Z sample kits
- Kit and/or master sample initialization
- Backing up sample kits
- Auto-space reclaimer
- Limitations
- Amen chop tutorial
- Set constant length warp mode
Set constant length warp mode

Multi-select all slices and set the "WarP" parameter to "Ln.C.M".
This mode ensures slice time is automatically varied so that it perfectly stretches the playback over the duration of the step length("Ln") as determined by the song's BPM, and keeps the pitch constant ("C"). The difference from the "Ln.C.S" mode, is that the slice's playback speed is scaled in proportion to (e.g. in context of) the full master ("M") sample length.
Try auditioning the slices after you have set their "WarP" parameter. If your auditioning length (hold write + turn value knob) is still set to 1 (default), you should hear short bursts as the slices are "crammed into" one step's worth of time. Set the auditioning length to 16 (e.g. one bar, which is the natural length of the Amen drumloop) however, and you will hear the drumloop play at a more normal speed. Set the auditioning length to 32 and you should hear the drumloop play at half the speed (e.g. the sample is stretched over 32 steps at your chosen song BPM). You will also start hearing the quintessential "metallic" artifacts that the oldschool samplers were known and - depending on who you ask - celebrated for. Many Jungle and Drum and Bass tracks rely on these artifacts to impart further interest and energy on their breaks. As you will see, you can summon these artifacts on demand once it is time to build you new break in the sequencer.
As a side note, it is worth mentioning that you can also use the "Ln.V.M" mode, which does not apply the pitch correction at all and instead modifies the pitch of the sample to accommodate the time it needs to cover. This would have been the go-to technique to sync non-sliced sampled drumloops with different BPMs before time stretching was available.
You may also be interested in...
- Good Ol' Days Song SYX (under Example songs and patches .SYX files)
NOTE: requires latest firmware to be installed on your device.
- Kit and/or master sample initialization (under Sampler & vocoder)
"Init Kit" clears the master sample (audio) and clears all slices.
- 10. Ph.Md Phase Mode (under Osc1 and Osc2 oscillator page)
Phase mode allows for the starting position of a the waveform to be dependent on the note pitch being played.
- 15. SL.SL Slice Select (under Osc1 and Osc2 oscillator page)
Slice select specifies which sample slice should be selected when a note is played.
- Restoring sample kits (under Wooveconnect 2)
In both cases, please note that this will overwrite any previous sample kit in the selected kit number.
- Sampler & vocoder
- Adding samples via Wooveconnect
- Levels, VU Metering & monitoring
- Sampling sounds from the audio input
- Skip-back sampling (resampling)
- Vocoder
- Working with slices
- Auto-slicing
- Real-time pitch and time warping
- Amen chop tutorial
- Multi-sampled instruments and percussion
- Using the two sample banks
- Using samples and kits in your songs
- Using single-cycle AKWF samples
- Using Amiga Tracker samples
- Using Teenage Engineering OP-1 / OP-Z sample kits
- Kit and/or master sample initialization
- Backing up sample kits
- Auto-space reclaimer
- Limitations