Auto-slicing

Your Woovebox can auto-slice a bigger slice into smaller slices for you.

When using auto-slice, please note that any previous slices in your kit will be deleted. However, the audio associated with them is not lost until you leave the sampler - you can always recover the audio by setting end and/or start point of a slice to encompass the audio that is available (but not currently used by any slice). A special option exists in the sampler's context menu to restore the master sample audio into one single big slice. To action this option, find the 'Init' option and its 'MStr' (master) sub-option.

To auto-slice a bigger slice into smaller slices, first press 1-16 corresponding to select the source slice you wish to auto-slice. The selected slice will slow-blink, indicating it is selected.

Via the context menu in the Sampler, your Woovebox offers two ways of auto-slicing a sample;

  • 'Auto'; creates up to sixteen (select number with value knob) slices based on transients it detects around roughly equally spaced points in the audio. Please note that the amount of slices is not guaranteed to meet your requested number if not enough transients can be detected.
  • 'Even'; creates up to sixteen (select number with value knob) slices that start at different beats. This mode is useful for chopping up pre-made drumloops into evenly chopped slices for re-triggering (such as the Amen break for Jungle).

Both methods allow you to request up to to sixteen slices by selecting sub-options ('2' through to '.16') before actioning the 'Auto' or 'Even' context menu item.

Please note that the amount of slices is not guaranteed to meet your requested number if not enough transients can be detected.

Note that any slices resulting from auto-slicing inherit the properties (settings, parameters) such as playback mode and warp type from the originally selected slice.

Auto-slicing with complete sample playthrough

A second set of two to sixteen sub-options ('2>>' through to '.16>>') for 'Auto' and 'Even' can be accessed by scrolling past the initial set of sub-options. These sub-options will behave in the exact same way, except that the end point of all slices will be set to the end of the master sample. In other words, triggering the resulting slices will keep playing the full sample material from that point, rather than stopping playback where the next slice starts.

Note that you can still, of course, always change the start and end-points of your slices manually if you so wish. The '>>' options simply perform the end point setting automatically for you as a courtesy option.

This full playthrough behavior is particularly useful when programming chopped loops; it helps keep audio going, even if no slice is programmed on a subsequent step. Also consider set playback mode ('ModE') to ping-pong ('ping'). This further helps keep audio going; when a slice reaches the end of the sample material, it starts playing in reverse until it reaches the start of the slice, and so on and so forth.


Make more music with less

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