- Dynamics
- Sd.At
7. Sd.At Sidechain Attack
Specifies how slow/fast sidechaining should kick in for this track. Use a lower number for faster attack times.
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- Sidechaining (under Sidechaining, gating, ducking and compression)
- Example (under Sidechaining)
- 8. Sd.rL Sidechain Release (under Dynamics)
Specifies how slow/fast sidechaining should end for this track.
- 6. LF.rt (under Filter page)
'rand' will start the LFO at a random phase (location in the chosen waveform).
- 8. A.Ky.t Amplitude AMP K.trK (under Osc1 and Osc2 oscillator page)