Drum and snare processing and widening

Some genres benefit from snare (or other drums or percussion) processing that sounds "big" and "wide" in a mix.

This effect is commonly called ADT-style doubling, slap delay, or more specifically on drums, a very short single-tap delay. It was a hallmark of many 1970s and 1980s productions, especially on snare drums. A short delay like this can;

  • add weight
  • make a snare snare seem wider
  • create a subtle flam
  • help the drum cut through a dense mix

To add this to your song, consider dedicating the secondary delay unit for drum processing as follows.

On the Song's FX page;

  • ensure delay 2's algorithm (8/Pc/d2.AL) is set to regular delay ("dly")
  • set delay length (5/Ki/d2.Ln) to something short like 1/64th or 1/32th of a step
  • set delay feedback to taste (6/Sn/d2.Fb), noting that high values may give a metallic or more proto-reverb effect, while a feedback of 1 will emulate the classic "slap" delay (AKA ADT-style doubling)
  • set delay width to taste (7/hh/d2.wd), which will really make your snare stand out
  • on the track that you wish to use the effect, set the delay 2 send (16/A8/dLy2 on the track's GLob page) to taste

Note that a similar set of settings for delay 2 are automatically made for you upon intialising a song - please tweak to taste.

An example of using delay 2 as a stereo widening tool. First four bars no widening, next four bars snare widened.


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