- Sound demos
- Good ol' days
"Good Ol' Days"
This 100% Woovebox produced nostalgic chiptune / bitpop track was created to demonstrate;
- Real-time synthesis of the quintessential sounds of 70s, 80s, 90s and 00s home computers and game consoles - strictly no samples used for these
- Real-time sliced/rearranged-from-source Amen break (used in games such as Sonic the Hedgehog, Metal Gear, Need for Speed, Devil May Cry, etc.)
In order of appearance; Amiga / .MOD / .STM (lo-fi gritty string pad - synthesized and bit crushed), AY-3-8910 / PSG / MSX / Atari ST / Amstrad CPC (3-voice square wave chords with decay), 2A03 / NES (4-bit stepped triangle wave), 2A03 / NES (fixed 25% duty cycle square wave), Amen break, Wii Channel (sine lead), various 70s and 80s arcade effects, C64 SID (PWM lead with slides and vibrato), OPL / SEGA Genesis / Mega Drive / Ad Lib / Sound Blaster (FM), "fake chord" hyper arpeggios, 70s and 80s Sample & Hold explosion.
.SYX available in the Resources section.
You may also be interested in...
- Da Funk Song SYX (under Resources)
This short song emulates this seminal track's iconic 303 and lead sounds.
- Delete all samples (under Boot modes)
To delete all samples on your Woovebox, keep the 3/Ld key as well as value knob pressed while switching on the device.
- Expanding your Woovebox with the AKWF single cycle sample library (under Sampler)
Be sure to change the pitch up two semitones for each sample you import, as the samples are not recorded at A4.
- Step length-based auto-pitch (under Advanced modes and techniques)
- Method 1 (under Arpeggios)
The way the track reacts to the current chord being played, determines how any steps are translated into note pitches.