- Fragments; arranging and building your song
- Chord locking
Chord locking
Through the 'CdLk' setting you may temporary "lock" a chord-following track to a playing chord, on a per-fragment basis. Three settings are available;
- 'Off'; no chord locking occurs for this track in this fragment, and the track will keep following the chord as it changes.
- 'Pre'; the track will lock to the last chord that was playing before encountering the current fragment.
- 'Post'; the track will lock to any chord that immediately starts playing at the start of this fragment.
You may also be interested in...
- 2. S.buS Send Bus (under Dynamics Page)
Specifies the bus to which the signal from this track should be sent.
- Gating (under Dynamics, Sidechaining, Gating, Ducking, Compression and Transient Shaping)
A great example would be another band member playing guitar chords that fit the key of your song.
- 4. S.Lvl Send Level (under Dynamics Page)
The volume/strength (0-127) of the signal generated from this track that should be sent to the send bus ('S.buS').
- 5. Sd.dP Sidechain Depth (under Dynamics Page)
- 6. Sd.Gt Sidechain Gate (under Dynamics Page)