- Dynamics
- SrcE
3. S.Src Signal Source
Specifies what signal from this track should be sent to the the specified send bus. A number of different sources can act as the sidechain signal;
- nLen (note length); a signal is generated for the length of any note played on this track
- OSc1 (oscillator 1); the playing volume (amplitude) as generated by the amplitude generation block (AEG + LFO + velocity) from oscillator 1 on this track, is used as the signal
- OSc2 (oscillator 2); the playing volume (amplitude) as generated by the amplitude generation block (AEG + LFO + velocity) from oscillator 2 on this track, is used as the signal
- O1P2 (oscillator 1 + oscillator 2); the playing volume (amplitude) as generated by the amplitude generation block (AEG + LFO + velocity) from oscillator 1 plus oscillator 2 on this track, is used as the signal
- MO12 (oscillator 1 x oscillator 2); the playing volume (amplitude) as generated by the amplitude generation block (AEG + LFO + velocity) from oscillator 1 is multiplied by that from oscillator 2 on this track, and used as the signal
- Audi (audio); the audio as produced by this track, is used as the signal
You may also be interested in...
- "Your Words Against My Words" Song SYX (under Example songs and patches .SYX files)
Demonstrated are; 100% real-time synthesized song from basic waveforms and white noise; strictly no samples were used for this track.
- Randomizing a pattern (under Randomization)
If you use the feature on a track with lead behavior, the feature will generate patterns more useful for crafting melodies with.
- Live Mode (under Cheat sheet)
Hold value and press 15/Live Use Live scene (mutes/unmutes/solos) in Sequencer / Track Edit mode.
- Behaviors and Automation (under Arranging and building your song)
If track was not playing yet and if volume is turned down all the way, turn it up all the way.
- Songs (under The very basics)
To select a song to work on, hold play and press 1-16 to select Song 1-16.