- Sidechaining
- Example
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- 8. Sd.rL Sidechain Release (under Dynamics)
Specifies how slow/fast sidechaining should end for this track.
- Sidechaining (under Sidechaining, gating, ducking and compression)
- 7. Sd.At Sidechain Attack (under Dynamics)
Specifies how slow/fast sidechaining should kick in for this track.
- "Your Words Against My Words" Song SYX (under Example songs and patches .SYX files)
- Songs (under The very basics)
To select a song to work on, hold play and press 1-16 to select Song 1-16.