- Sound design
- Architecture
- Oscillators
- Algorithms
- Low Frequency Oscillators (LFOs)
- Envelope generators
- Filters
- Amplitude modulation
- Pitch modulation
- Panning & EQ
- Dynamics, Sidechaining, Gating, Ducking, Compression and Transient Shaping
- Distortion, Saturation, Bit-crushing
- Global Send Multi-effects
- DJ FX
- Wavetable Synthesis
- A word about authenticity
9. PL.Md Oscillator Play Mode
Defines how the selected waveform should be played.
- 'Loop'; play the waveform looped
- 'LooR'; play the waveform looped, however in revers
- 'OneS'; play the waveform once, then stop
- 'OneR'; play the waveform once in reverse, then stop
- 'FxLn'; adapt the pitch of the waveform so that it plays exactly for the duration specified
- 'FxLR'; adapt the pitch of the waveform so that it plays exactly for the duration specified, however in reverse
- 'FwRv'; play the the waveform looped, alternating between forward and reverse (aka "ping-pong")
- 'FwRR'; play the the waveform looped, alternating between forward and reverse (aka "ping-pong"), start playing in reverse first
Note that any behavior specified here is overridden in the case of sample slice playback; each sample slices has its own configurable oscillator play mode.
You may also be interested in...
- 'Do' step modifications (under Conditional triggering and modification)
Do not play step at all if condition is not satisfied.
- Steps (under The very basics)
You can set multiple steps this way to the same note, as long as you hold write.
- 14. b.PLy Buffer Play Mode (under DJ page)
'pon1'; plays buffer 1 in reverse, then forward, then reverse again, and so on.
- 10. Ph.Md Phase Mode (under Osc1 and Osc2 oscillator page)
The following two settings are available; 'nrML'; no phase modification.
- Program a kick drum (under Quick start tutorial)
Now press play to hear your kick drum pattern being played back to you.
- Sound design
- Architecture
- Oscillators
- Algorithms
- Low Frequency Oscillators (LFOs)
- Envelope generators
- Filters
- Amplitude modulation
- Pitch modulation
- Panning & EQ
- Dynamics, Sidechaining, Gating, Ducking, Compression and Transient Shaping
- Distortion, Saturation, Bit-crushing
- Global Send Multi-effects
- DJ FX
- Wavetable Synthesis
- A word about authenticity