- Guides, tutorials and docs
- Learning the Woovebox
- The very basics
- Quick start guide and video
- Tempo and BPM
- Tracks
- Patterns
- Live pattern recording
- Conditional triggering and modification
- Chords
- Arpeggios
- Scales and modes
- Full song writing
- Genres
- Presets
- Sound design
- Paraphonic parts
- Multi-instrument mode
- Risers, fallers, sweeps & ear candy
- Live mode
- Song mode
- Sampler
- Sidechaining, gating, ducking and compression
- Mastering
- Lo-fi & vintage analog and digital emulation
- Randomization
- Hall effect sensor playing
- Advanced techniques
- Undo
- Boot modes
- MIDI, Sync and connecting other gear
- Wireless MIDI over BLE
- Battery and charging
- Hardware quirks and limitations
- Understanding DSP load
- Looking after your Woovebox
- Firmware updates
- Quick start guide and video
- Program a bassline
Program a bassline
Switch to the bass track (2/bS) and use the value knob to scroll to the "GLob" page. Press key 4 to verify the state of the "FLW.C" ("FLLW Chrd") parameter is set to "root". If it is not set to "root", change it to "root" by holding down key 4 and turning the value knob.
We just made sure that any bass notes that we will be programming, will be adapted to the chord being played. Specifically, any bass notes we will be programming, will be automatically transposed to the nearest root note of the chord that is being played (other adaptations are also available via the "FLW.C" parameter, see manual).
We can verify this behavior by scrolling to the sequencer ("Seq") page and playing the currently selected bass patch by pressing the 1-16 keys. You should hear the bass keeps playing the same note, with only the octave changing at most. The screen verifies this as well; you should see the same note being played, with only the number (indicating the octave) changing.
You may also notice the chord track faintly playing in the background every time you hit a bass note on the 1-16 keys. It is playing the last played chord and helps with giving you some harmonic context when programming more complex patterns or chains of patterns. If you wish to just hear the bass by itself, you can solo a track by "switching" to the track you are already on. In other words, hold value and short-press the 2/bS track. The screen will display "Solo on". Perform the action again to cancel the soloing.
Please note that, if you wish, you can override the ("follow chord") setting on a per-pattern basis on the pattern ('Pttn') page. So if you need to deviate from the global "FLW.C" ("FLLW Chrd") setting we just made/verified for just one or two patterns, then you can do so.
Program some notes like we did for the kick drum. If you don't have anything particular in mind, even some random locations will do, to get you started; thanks to the "FLW.C" setting we chose, your Woovebox will transpose the notes to always sound good. To quickly generate a random pattern, you can use the context menu on the sequencer ("Seq") page to generate a random pattern;
- Hold write and short-press (a quick press no longer than one second) the value knob to cycle through the options until you find the "rand Pttn" ("Randomize Pattern") menu item.
- Once found, long-press (a long press, longer than three seconds) the Value knob to action the item. A random pattern will be generated for you.
- Release write to exit the context menu.
Once you have some bass notes, hit play. You will now notice how the bassline is automatically adapted to the chord that is playing. Indeed, if you completely change the chords, the bassline will still sound "good" and coherent. Your Woovebox is able to do this with all parts; basslines, melodies, arpeggios etc. It is even able to pitch-quantize LFOs. It is one of the reasons why creating complex songs and sounds on the Woovebox is so quick and immediately rewarding.
You may also be interested in...
- "Your Words Against My Words" Song SYX (under Example songs and patches .SYX files)
NOTE: requires latest firmware to be installed on your device.
- 10. ch.t1 Chorus Time 1 (under EFct (global song-wide multi-effects) page)
Chorus unit will bounce between chorus time 1 ("ch.t1") and chorus time 2 ("ch.t2") according to speed ("ch.SP").
- Inversions (under Chords)
'2nd.d'; second inversion, with chord transposed one octave down (no effect if chord is a power 'pw' chord).
- Paraphonic parts (under Guides, tutorials and docs)
SqP2; two square waves; if chord consists of four notes it plays fifth and added tone, else it plays the third and fifth.
- 2. trSP Transpose (under Glob Gobal page)
Specifies the amount of semitones (12 semitones is one octave) to transpose any recorded notes before they play.
- Guides, tutorials and docs
- Learning the Woovebox
- The very basics
- Quick start guide and video
- Tempo and BPM
- Tracks
- Patterns
- Live pattern recording
- Conditional triggering and modification
- Chords
- Arpeggios
- Scales and modes
- Full song writing
- Genres
- Presets
- Sound design
- Paraphonic parts
- Multi-instrument mode
- Risers, fallers, sweeps & ear candy
- Live mode
- Song mode
- Sampler
- Sidechaining, gating, ducking and compression
- Mastering
- Lo-fi & vintage analog and digital emulation
- Randomization
- Hall effect sensor playing
- Advanced techniques
- Undo
- Boot modes
- MIDI, Sync and connecting other gear
- Wireless MIDI over BLE
- Battery and charging
- Hardware quirks and limitations
- Understanding DSP load
- Looking after your Woovebox
- Firmware updates